- Access: being on the plot at all, teleporting to or within, or establishing landmarks
- Content: building, scripting, returns, landscaping, music, voice, rating.
- Residence: Rentals, sub-purchases, plot size & locations, prim allowances
- Combat: Push, physical objects, weaponry, scripts, effects.
- Intolerance: "We don't allow SL Mentor Tags here."
- Harassment: "Try a Sex-Gen Bed here!"
- Assault: "I'm enabling push now, so watch out."
- Disclosure: "Being here means you agree to a gay sex slavery lifestyle."
- Indecency: "Yes, we were PG. Now we are Mature."
- Disturbing the Peace: "FOR SALE! FOR SALE! FOR SALE! FOR SALE!"
In my experience, owners rarely enter this area - they simply set their rules and play by them themselves from simple decency. Financial pressure plays a part, too. Most owners are trying to cover some or all of their expenses by renting space. This puts some consumer pressure on the owner to be consistent and predictable.
Still, estate owners have the right to exclude anyone form any part of their holdings, for any reason or no reason at all. Since just about every bit or Second Life is owned by someone, for the likes of me, it comes down to a few choices:
- Play on your own estate, but you pay up.
- Play on others' estates, but you play by their rules.
- Play not at all, but that's no fun.
I'll take number 2. Best if I can find estates whose rules I like.
Love Arth -
I enjoy the Linden owned Help Islands and Orientation Islands best: great design, excellent builds, liberal permissions, low lag, interesting people, little grief and absolute predictability. It's not ideal, though: They only allow new accounts and SL Mentors there, so many friends of mine cannot go there. I encourage them become a Mentor!
O {:-{D}
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